Friday, May 31, 2013

The last thing that I needed to do was level design. Honestly, this takes the longest for me, the reason being is that I am just very slow at it. The main thing in level design is get from point A to point B. Then after you do this you need to add obstacles that make it harder for the player to get to point B. The obstacles can be anywhere from spikes to enemies that follow you around the level. In my game I have two different obstacles. The first is spikes the second one is cannons that will look and shoot at you.
My finished game is right here.


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